Dark Sun Game Notes 5 4 12
T’Clickchr
The latest chapter began when Bay, Barok and I went to the
Warrens because T’Clickchr HappyScent was last seen there. Though we were not
followed, people were suspicious of our presence there, as people always are in
the Warrens. Finally, after winding through a maze of cloth and corridors, we
found a small building with a palm print on the door. We found that T’Clickchr
has telepathic ability. He also had a cracked carapace and damaged leg from his
fight with Barok. After speaking with him, he was interested in joining us,
after we brought back Barok. We turned to leave, but Bay used his psionic
ability to heal T’Clickcur’s leg. While
the ‘thri-kreen’ came with us, Bay remained with Ariana the healer and her
protector, Regis. Though they offered to watch Bay until his leg was better, we
came back that night, completely cockblocking him with Ariana. T’Clickcur made
himself at home on the roof of the warehouse and we went about our business.
Zel
The next day Ohzon went to the Salt House to teach with
Barok and Warren as guards. On the way there, he ran into Rodderick who wanted
to talk about Barok’s fight after the sermon. Ohzon headed and proceeded to
give a fire and brimstone speech condemning those that live under the ground
and hide their faces from the sky. Barok spotted a woman who looked a little
out of place. She was tan from the sun, her appearance more worn than others.
Her name was Zel, and she was sent by Searchion to aid Ohzon. She is an
elemental adept and Searchion’s favorite apprentice.
Bonesnapper and
Vordon
While Ohzon was getting Zel settled in, Zarnian headed to
market to get clothing made. She walked up to see someone talking to Dahn Gen.
When she approached, he left. Zarnian was horrified to learn it was a House
Vordon agent threatening Dahn Gen that he come work with them, or else.
Disturbed, Zarnian went to have her clothing made when she heard a great
commotion coming from outside and heard Barok’s name being shouted. Walking
out, she saw three half giants talking shit and starting trouble at the stall.
One of those half giants was originally from Nibenay, Bonesnapper. He is set to
fight Barok in the secundus. He talks some crap, breaks a few pots, then takes
off after Zarnian confronted him, but he talked crap about her not being able
to cut it in the ring.
Noble Cabal
Meanwhile, at high noon, Bay and Cael left to see the Noble
Cabal. Since they didn’t want to head directly there, they went through the
market. As they were leaving, someone shot Bay in the chest. They managed to
catch a glimpse of someone darting back into a building. Cael followed with Bay
after her. They manage to find where the guy escaped, but that was about it.
They were not able to find a trace of him or who he was, besides the crossbow
bolt ripped from his chest. Since they couldn’t track down the would be assassin,
they bandaged up Bay’s chest and managed to get over there. The noble cabal
were not quite as excited as Bay hoped they would be. Valerie in particular
gives them the evil eye. When Bay revealed he wanted to get his name back and
wanted to lead them, there was great skepticism in the room. Then, to
complicate matters more, he learns that Kalak has summoned the great
necromancer Ardoth to court. Bay contacted Copper to warn him that Ardoth might
be coming. After that, the Cabal revealed that despite our best efforts,
Esticles is still not harassed. Finally, Bay asked for help in finding our
Oracle.
Barok’s Boys
On the way back from the Cabal, Bay and Cael see the little
boys that are fans of Barok. One of them has been badly beaten. It turns out
that they ran into Bonesnapper, who slapped one of the little kids around. Bay
took on the child’s injuries, and tasked the children with changing the
graffiti back from Barok having his leg broken to Barok victoriously giving it
to Kalak.
Trakas
Once we were all reunited, we filled each other in on all
that had happened. Trakas pulls Zarnian to the side and offered her the help of
two different questionable groups. He asked if the rest of the group would be
open to hearing about such people, and Zarnian said she does not keep secrets.
He offered the help of a crazy powerful psionist who lives in under tyr and
sells magical components and such, or a pack of crazy, blood thirsty Druids
that will kill any potential ambassadors if they don’t like the mission or
message. We opted to wait to contact the druids and instead go after the Psionist
to gain his assistance. After a lengthy discussion of who should go or not, we
settled on a group of Bay, Zarnian, Trakas and Ohzon. We went down into Under
Tyr and after a while we came to a place where we felt uneasy. It smelled odd,
like incense mixed with other odd smells. We saw a man with gray hair who was
laying on a stone pallet covered with straw. Then, our queasiness went away. We
were told the man’s name was Flynn. He knew what we wanted. He offered Bay a
chance to regain his boy if Bay would allow Flynn to probe the dark part of his
brain. He offered Ohzon a chance to find Astinicus and the Tunnel Boys if Ohzon
would allow Flynn to experiment on his mind. Ohzon actually said yes, but only
if he could come back after the Tunnel Boys and Astinicus were found. Flynn
would not make that deal because he said that Trakas would kill Ohzon before he
could finish that deal. Flynn specifically called Flynn our ‘potential assassin’.
Flynn also offered to agree to the deal if we would kill Trakas for him. In the
end, no deals were reached, except Bay offered to do a favor for Flynn in
exchange for his silence on our visit.
Skyfollowers
After we left, a few Skyfollowers came to collect Ohzon,
excited. We all followed Ohzon to the Salt House where several of them had
gathered because they captured a member of the Tunnel Boys! Just as we were
getting ready to interrogate him the game broke.
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